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Showing posts from March, 2017

Mass Effect, Dragon Age, and Replayability

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With the sights of Mass Effect: Andromeda looming on the horizon, I patiently wait the days until I can get my hands on the game and revel in all that is Mass Effect. If anyone knows me well, they know that I am a HUGE Mass Effect fan, and have played the series more times than an average person would find reasonable. Mass Effect's main draw to me is its emphasis on narrative, world-building, and player choice. The developers created such a compelling and interactive world to explore. The multitude of choices provides players with a sense of control of how  they  would want act in certain situations. After completing the game for the first time, I remember just sitting there during the killer end credits song, and thinking to myself, "Wow, that was freaking awesome. I cannot wait to play this again and go full Renegade". Mass Effect 2's Suicide Mission is hands down the best level I've ever played in a video game Until then, I rarely played narra